Ash of Gods: Redemption (2018) – Russian tactical RPG, very similar to The Banner Saga. Today the fresh part of the franchise has started – Ash of Gods: The Way.
According to developers from Aurumdust, "Path" cannot be considered a direct sequel Redemption – The action takes place after 20 years, and this is an independent story:
You play for Finn – a young man, whose only chance to prevent the attack of a neighboring country on his house is to master the special card game “The Way” that enemies use to teach aristocrats the art of military affairs. Penetrate the tournaments that they arrange and get closer to elite commanders. What to do if successful, you decide. Just remember – your solutions have consequences!
At the heart The Way Lies card mechanics. In his move, the player chooses one character and support card, and then his units on the battlefield attack enemy. The key to victory is a competently composed deck with powerful combinations of cards.
If gameplay The Way It is noticeably different from Redemption, then the emphasis on the plot has not gone anywhere. You are waiting for a nonlinear story with KAT scenes and voiced dialogues. The main campaign is complemented by side quests.
Ash of Gods: The Way Sold on PC (Steam, EGS) and Nintendo Switch. There are Russian subtitles, but the voice acting is only English.
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Ash of Gods: The Way
The best comments
I liked the demo, and Redemption at one time very much even went. It will be necessary to buy
The authors of the banner of the saga, by the way, even donated the first part on the kikstarter. Moreover, she was straight to the full epigone of the "flag saga"
I really liked the first part. All the plot of the panties, the battles balanced in complexity, the idea and gamlies. All this caused genuine love. I liked the game more than the same banner of the saga. But the fact that from a large RPG project-the game has just become a mobile-card-shahmatic game-it just kills me. The plot to some extent contradicts itself, no elections are taken into account, there is no cradle. As I understood in communicating with the author, there is not enough resources for a full -fledged good continuation. But this is so. Personal remark that I received to my question. If I understood it correctly. They also answered me then that the output of the normal full part would be very dependent on the sale of the path. In general, I don’t know. I also feel so deceived and so sad with demo, just terrible. But even more terrible how the amazing game is to some extent strongly ducking because of any reason
Yes, I also talked with one of the authors. Plus, Sergei Malitsky either failed them, or the star was … Hoel that the plot wrote because the authors were inspired by his books at the beginning of the creation, and then I rolled out the book already on the game, where everything was even better than in the game, and I did not understand this their inhabitant or he called them so, but in short … The books are still going out and there is still a continuation of the ashes there. But the game will be a aushka from this all if it is, alas.
Redemption was very good, it is a little embarrassing that the card mechanics was tied some kind, I hope they will not sore the balance
Oh, I didn’t know about this anymore. Damn, really very, very sad: with
Visually, it really looks very similar to a banner of the saga – perhaps a little even too similar, up to the portraits of heroes and the interface design (icons, flags, that’s all). But still works flawlessly and bribes, of course) great, if playing is just as good
There are still many tactics in fact, believe me. I wiped all the demos and even tested the game of the wave on the server a little. Release I did not play an EU Cho, current all sorts of small things. The truth is soared and sometimes the situations seem stupidly hopeless … And sometimes the fight that must be ploted turns out to be almost without one blow passed and is more likely to be lucky lol.
Moreover, developers a couple of times in different cases, speaking differently, can appear as an event/Easter
It’s a shame. Unfortunately, the standard story for the Russian Gamdev. Released one good game, and then quarreled. Either because of money, or because of glory. And what will happen next is unknown.
