Naruto Shippuden Ultimate Ninja Storm 3 review

This is the third part in the Naruto Shippuden universe. It was released at intervals of three years compared to the prequel. Bandai Namco has achieved unprecedented success in the Western market and this led to the creation of a sequel. But was she able to bring variety and new mechanics to the game?? How did the success of the second part affect the sequel and why it turned out to be the most outstanding in the series? Now, let’s discuss all this

The plot starts from the end of the second part. Events develop similarly to the manga. The ending is considered alternative, since the creators of the game were ahead of events. And oddly enough, it looks pretty good. This gave the writers room for imagination and the opportunity to introduce something unpredictable into the narrative.

If the previous and subsequent games in this series simply copied moments important to the narrative, which in rare cases could surprise the player, here the approach to the game itself has changed. And this becomes noticeable when the developers did not skimp on boss battles and their number. After all, their main task was to convey the essence and intonation of turning points for the plot. And they dealt with it.Now let’s move on to something very important – character and combat

The combat has undergone virtually no changes, other than the tactical substitution of the character in battle. If in previous games you had to jam the button, here they are limited to 5 times and they are replenished over time, or with a successful series of attacks. And so, it’s still the same old shippuden, only now the characters have been increased to 80. Here they collected all the heroes from previous episodes and added new ones.

They came out so colorful https://bethivecasino.co.uk/ that you want to try each one. Individual Ultimate Jitsu was prescribed for them. Which became even brighter and more colorful, and the old characters were improved in terms of visual effects.

Open world

The world is similar to the second Shippuden, the locations of course have become more extensive for searching for various scrolls and crystals. This moment, fortunately, is not necessary; the game no longer distracts the player from the narrative.

After completion, side missions from most recognizable characters become available. And if you wish, you can take them with you on your trip. As a note, I would like to clarify that if you take any hero with you, then his personal quest is inaccessible. This is an important detail, since you can search all the locations, but still not find the mission you need to complete. The system of relationships between characters is similar to the previous part.

While playing through it felt like the game was always in a hurry to get somewhere. Those moments that should have been emphasized were simply missed. But fortunately this does not always happen. Sometimes what you see on the screen drives you into indescribable delight.

Story-driven battles are conveyed perfectly and with a special sophistication that you are imbued with the characters, and they, in turn, manage to transfer all the feelings to the player. I would also like to note the musical accompaniment. The music is chosen perfectly, it accompanies us from beginning to end, and changes depending on the mood of the game

Judging subjectively, this is the best part of this series. One gets the impression that it was done with a free hand. No one tried to push the developers into the framework. All battles were done conscientiously, and even replaying them becomes even more of a pleasure. After all, during them we are given the choice of Hero or Legend.

This is considered a difficulty level, but each of them carries an individual dialogue and the battle flows in a completely different direction. The game is not without its drawbacks, but compared to what you see in front of you they become insignificant. She keeps you on your toes throughout the entire playthrough and I advise everyone to try this experience.